The best time to max out this one would be only if your character couldn't deal good amounts of damage of its own and it needed many buffs and this is because this skill is not constant, it has a limited time of duration and it triggers by chance.Īn example of such a character would be a Guardian class which consists of Nature and Defense masteries. If your character uses these types of damage or needs more speed of a kind, then it is a good idea to invest to this skill. Percentages to Physical damage, Bleeding damage and Total Speed. This one provides 3 types of buffs to your character. So, in the beginning you won't have any items reducing cooldowns so maxing out this one would be a good idea but later if you can find some items providing recharge reduction, then you will be able to go to a Mystic npc and remove some skill points from Resilience and spend them elsewhere. One detail to remember is that you can also use items that provide reduction to cooldowns of skills and those items would reduce even more the recharge time of the base skill. If for any reason, you'd like to use Adrenaline at its best, then first you would need to max out this one first. This skill at level 6/6 provides -64% which is pretty good. The maximum cooldown reduction for skills ingame is -80%. This means that it reduces the cooldown period of the skill and it can be triggered more frequently. This addon provides recharge reduction to the base skill. It is a good idea to spend only a couple of points on this skill when you level up a new character, do not rush to max it out yet because it is more important to max out its first addon before the base skill.Īt level 12/12 the amount of regeneration will be +33 flat and the duration will be 15.5 seconds. The amount that it provides is not good enough to keep you from dying especially in higher difficulty levels but the good thing is that it can be combined with other sources of health regeneration and that way you can get up to huge numbers that can truly keep you alive no matter what. This is a nice skill which provides some flat health regeneration. One more detail, big bosses do not get stunned/frozen/immobilized. It is better to use this skill much later but in general you can forget about it. But still, the +% stun duration of this skill will increase the stun duration you deal with other skills or items. If you have other items such as weapons that provide a chance to stun enemies, they will not stack with this passive skill for example, if you get 5% chance to stun enemies for 4 seconds from a weapon and 5% chance to stun enemies for 4 seconds from the skill, now you don't have 10% chance to stun enemies for 8 seconds, so trying to stack multiple sources of this stat would be a waste. The best way to utilize this skill would be first to have very fast attacking speed because the faster you attack, the more chances you get to trigger this one in less time and second to use area of effect attacks with your melee weapon such as Thunder Strike of Rune mastery or Phantom Strike of Dream e.t.c.Īlso, this skill can benefit by items that provide more duration to stun effects in the form of "+% stun duration" which would increase the time enemies remained stunned. The chance to stun enemies is very low and it works only with club type of weapons and axes. This is one of the most useless skills in the game, especially for low level characters. There is a video version of this text guide, if you'd like to watch it, please CLICK ME!
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